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philistine 4 hours ago

Nvidia is famously a pain to work with. Apple vowed never to use their chips, Microsoft and Sony can't get them to make any GPU for their consoles.

The only complete package integrator that manages to make a relationship work with Nvidia is Nintendo.

7speter 3 hours ago | parent | next [-]

> The only complete package integrator that manages to make a relationship work with Nvidia is Nintendo.

And thats probably because Nintendo isn’t adding any pressure to neither TSMC nor Nvidia capacity wise; iirc Nintendo uses something like Maxwell or Pascal on really mature processes for Switch chips/socs.

Macha 2 hours ago | parent [-]

And also the Switch 1 was just the hardware for a nvidia shield tablet from nVidia’s perspective, without the downside of managing the customer facing side and with the greater volume from Nintendo’s market reach. (Not that it wasn’t more than that for consumers or Nintendo, just talking nvidia here)

randall 3 hours ago | parent | prev [-]

I think that works out tremendously well for Nintendo, especially when you look at the Wii-U vs the Switch.

I shot a video at CNET in probably 2011 which was a single touchscreen display (i think it was the APX 2500 prototype iirc?) and it has the precise dimensions to the switch 1.

Nintendo was reluctantly a hardware company... they're a game company who can make hardware, but they know they're best when they own the stack.