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| ▲ | conception 4 hours ago | parent | next [-] |
| You can use hooks to keep them from being able to do this btw |
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| ▲ | jaggederest 36 minutes ago | parent [-] | | I generally think of needing hooks as being a model training issue - I've had to use them less as the models have gotten smarter, hopefully we'll reach the point where they're a nice bonus instead of needed to prevent pathological model behavior. |
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| ▲ | ianbutler 4 hours ago | parent | prev | next [-] |
| Yeah I've had problems with this recently. "Oh those are just warnings." Yes but leaving them will make this codebase shit in short time. I do use AI heavily so I resorted to actually turning on warnings as errors in the rust codebases I work in. |
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| ▲ | suriya-ganesh 4 hours ago | parent | prev [-] |
| unfortunately this is not the most common practice. I've worked on rust codebases with 10K+ warning. and rust was supposed to help you. It is also close to impossible run any node ecosystem without getting a wall of warnings. You are an extreme outlier for putting in the work to fix all warnings |
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| ▲ | jaggederest 4 hours ago | parent [-] | | `cargo clippy` is also very happy with my code. I agree and I think it's kind of a tragedy, I think for production work warnings are very important. Certainly, even if you have a large number of warnings and `clippy` issues, that number ideally should go down over time, rather than up. |
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