| ▲ | burnt-resistor 3 hours ago | |
Neat. It'd be more "ASCII" if it used 8x16 pixel (but right extended to 9x16) characters in 80:133 width:height aspect ratio since 80x25 characters at 720x400 on 4:3 results in 80:133 pixels. An arbitrary sized canvas is cool so long as the aspect ratio is preserved. The infamous MCGA/"VGA" mode 13h had pixels with an aspect ratio 6:5, while 320 x 240 Mode X was square (1:1). I still remember the unchained offset calculation for the memory offset for pixel memory access before the era of U and V pipes and many optimizing compiler passes:
In real-mode (linear): 0xa0000 + (320 * y) + x | ||