| ▲ | ta9000 3 hours ago | |
Here’s a paragraph summary of the story, written by Sonnet 4.5: The Yarn Spinner team explains they don’t use AI in their game development tool despite having academic and professional backgrounds in machine learning—they’ve written books on it and gave talks about ML in games. Their position shifted around 2020 when they observed AI companies pivoting from interesting technical applications toward generative tools explicitly designed to replace workers or extract more output without additional hiring. They argue that firing people has become AI’s primary value proposition, with any other benefits being incidental. Rather than adopt technology for its own sake (“tool-driven development”), they focus on whether features genuinely help developers make better games. While they acknowledge numerous other AI problems exist and may revisit ML techniques if the industry changes, they currently refuse to use, integrate, or normalize AI tools because doing so would financially and socially support companies whose business model centers on eliminating jobs during a period when unemployment can be life-threatening. | ||