| ▲ | the_af 4 hours ago | |
> they didn’t build a timing loop onto the animation Wow. 1984 (!!!) IBM PC (DOS) port of the game Alley Cat had timings built it. They actually used the system clock if I remember correctly, so it would always run at the correct pace no matter how fast the computer. Last I checked it, decades later, it still ran at the correct speed! I guess some lessons don't get passed on? | ||