| ▲ | tlonny 6 hours ago | |
Doors - A first person, exploration game/experience that I built from scratch. Doors lets you explore URL addressable 3D rooms that link together seamlessly via portals. The idea is that people would upload rooms to the internet (to github, S3, whatever) and connect them together to form one giant inter-connected space that would be a real trip to explore. Right now rooms consistent of a: - Manifest JSON file that points to requisite resources and configures portals - An optional skybox - An optional background music track - A .vox file containing voxel terrain data Here is a video I filmed on my phone of flying through a room that links back to itself: https://www.youtube.com/shorts/BCqOYTISS_k Portals can be arbitrarily sized and everything is prefetched/loaded seamlessly in the background. I'm nearly done - I just need to add in a very lightweight interface and give the code a bit of a spit shine (I will open source it - so I want it to look pretty) EDIT: As an aside, I finally decided to give this whole Claude Code thing a go - I purchased a max subscription and I'm trying to write as little code as possible. I certainly wouldn't call what I'm doing "vibe-coding". I discuss a feature in plan mode (incl. how I want to implement it in high level terms) iterate on the plan 2-3 times until I'm satisfied and then let it rip. I'm both very impressed and quite frightened by the productivity boost... | ||