| ▲ | locknitpicker 4 hours ago | |||||||
> I thought "move doesn't move" was a fairly common C++ mantra at this point. It is. The fact that std::move is just a cast and that move constructors are expected to transfer resources are basic intro to C++ topics, covered in intro to constructors. | ||||||||
| ▲ | LexiMax 2 hours ago | parent [-] | |||||||
It's far too late to put the genie back in the bottle, but I am morbidly curious as to why the standards committee didn't choose an approach that made moves destructive. | ||||||||
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