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bigyabai a day ago

> it is problem free enough

The money's paw curls.

I used to love macOS, back in the Mojave days. You could run almost anything you wanted, and still get work done on a decently made machine. Those were the days when the grass truly felt greener to me, macOS for creative work simply annihilated any other option on the table.

Then Catalina stripped out 32-bit compatibility, ruining my Ableton Live project folder and Steam library. And Big Sur removed the sleek, professional-looking UI that I loved. Apparently Tahoe is infecting it with the glass disease, but I've long since migrated to Bitwig and Steam on Linux.

macOS taught me, ultimately, that any feature you take for granted can be removed to fulfill someone's OKR.

duxup a day ago | parent | next [-]

Yeah I mean that's the software life right?

You use the platform you use ... until it doesn't work for you. I did that for Windows and now I'm on MacOS. Maybe one day Linux, maybe I pick a flavor there that doesn't work for me eventually.

cromka 15 hours ago | parent | prev | next [-]

> macOS taught me, ultimately, that any feature you take for granted can be removed to fulfill someone's OKR.

100% this. Recent macOS releases really feel like this. For me it was the notification popup UI downgrade, they literally introduced a perfect UI and then botched it in a following release.

Capricorn2481 19 hours ago | parent | prev [-]

Ableton supports 64 bit. How did that ruin your projects?

amatecha 12 hours ago | parent | next [-]

How does licensing work for Live? Would they necessarily have been able to update to a version that supports 64-bit? For instance, I have a few different machines that I will never update the OS on because I would then lose access to software I paid for.

clait 14 hours ago | parent | prev [-]

32 bit plugins probably.