| ▲ | ben-gy 2 days ago | |||||||
I second this article - I built twelve iOS/Mac apps in two weeks with Opus 4.5 - four of them are already in the App Store - I’m a Rails Engineer and never had the time to learn Swift but man does Opus 4.5 make that not even matter - it even handles entitlements, logo & splash screen generation, refactors to remove dead code, edge case assent and hardening, Multiplatform app design, and more - I’m yet to run into a use case it can’t handle for most general use cases - that said, I have found some common mistakes it makes (by common I mean almost every time); puts iOS line list line items in buttons making them blue when they should not be, doesn’t set defaults for new data structure variables which crashes the app when changing the data structure after the fact, design consistent after the first shot (minor things like white background instead of grey background like all the other screens already, etc) - the one thing that i know it cant do well (and no other model that I know of can do this well either) is ASTM bi-directional communications (we work with pathology analysers that use this 1995 frame-based communication standard), even when you load it up with the spec and supporting docs - I suspect this is due to a dirty of available codebases that tackle this problem due to its niche and generally proprietary nature… | ||||||||
| ▲ | noworriesnate 2 days ago | parent | next [-] | |||||||
Are there a lot of manual steps in managing an xcode project? E.g. does it say "now go into xcode and change this setting" instead of changing the setting directly? Or are you using a tool like xcodegen? | ||||||||
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| ▲ | bookmark99 2 days ago | parent | prev | next [-] | |||||||
Can you please share the links to these apps in the app store? | ||||||||
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| ▲ | thesabreslicer 2 days ago | parent | prev | next [-] | |||||||
how did you use Opus to build the apps? I tried using Claude Code ~6 months ago to build an iOS app and I was not that impressed with the results, especially compared to this blog post, where the apps look polished and very professional. My biggest issue was limitations around how Claude Code could change Xcode settings and verify design elements in the simulator. | ||||||||
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| ▲ | firemelt 12 hours ago | parent | prev [-] | |||||||
what claude plan are u on? | ||||||||
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