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kfarr 3 days ago

As much as this may have unintended consequences, I can appreciate the motivation. I can't let my kids play iPhone games unless I turn the device into Airplane mode. Almost all these pay to play mobile games have 60 second interstitials after each level that can't be skipped. It's insane. I've taught my kids how to force kill the game and reload to get out. Definitely depressing compared to the PC shareware days I grew up with.

xp84 2 days ago | parent | next [-]

As a fellow parent, I cannot recommend Apple Arcade enough. My son is only allowed to play games that come from AA. These games aren't allowed to have any ads or in-app purchase. In return, you pay seven measly bucks a month (though I have it included as part of a package since we use iCloud and Apple Music and Apple TV+ anyway).

The games in AA are either made for Apple Arcade (some great indie type games) or, very commonly, they are basically 'de-fanged' ones from the regular App Store, with all the IAPs and ads ripped out. Where there is an in-game currency that normally is scarce without paying, they'll either just give you a bunch of it to start with, or you will earn it naturally while playing.

I agree with you that the number of ads and purchase-pushing mechanics in all regular App Store/Play Store games is insane. It's all because a few whales who do buy these purchases are what pays for the whole thing.

BeetleB 2 days ago | parent [-]

Know of an equivalent for Android?

I'm leaning towards letting the kid play games only on an XBox and never on the phone. Even if I get rid of the ads, I don't want the games to be accessible wherever they are. Whereas with a TV, they need to situate themselves in a dedicated place to play games.

xp84 2 days ago | parent | next [-]

I haven't used it much, because I was dragged kicking and screaming back to iOS by family inertia (photo library and iMessage), but there is this which bills itself as the same idea:

https://play.google.com/store/pass/getstarted

xp84 2 days ago | parent | prev [-]

> only on an XBox and never on the phone. ... I don't want the games to be accessible wherever they are.

I couldn't agree more that a carry-anywhere gaming (or worse, social-media) device is too corrosive to childhood.[1] My eldest is only 7, so unsurprisingly he doesn't have a phone, and uses an iPad. The size of it has a nice side-effect that it's impractical to carry around, so it's only used at home and in the car.

When he's older, I plan to give him a phone that can only text and call.

[1] Sure, some of us had things like Game Boy, but consider how long those batteries even lasted, how bulky and limited the devices were, how expensive games were, how there were zero ads... It's really far from the same thing. I'd be fine with him having a thing like a Game Boy.

tombert 2 days ago | parent | prev | next [-]

At this point, I've just decided that I'm going to actually pay for my games on iPhone.

Stardew Valley cost me $15 on iPhone a few years ago, which is a lot for an iPhone game, but I don't regret it at all. It's a direct port of the PC version, meaning it's a complete experience, but also not a single ad. No attempts to get me to spam my friends, no prompts for me to buy gems to make my crops grow faster, no need to watch an ad to unlock fighting in the mines. It's a game that I paid some money for and then I got to play. What a concept!

I have a borderline-irrational hatred for ads and will very actively go out of the way to avoid them. I understand the whole "no free lunch" economic theory, so you could argue that they're a necessity in some cases, but at this point I'm in a stable enough position to justify paying a few bucks to play games uninterrupted.

Outside of Stardew Valley, I play Binding of Isaac and Organ Trail. Both of them cost a few bucks but both also give you a complete, ad-free experience.

fainpul 2 days ago | parent [-]

> Organ Trail

Sounds interesting :)

tombert 2 days ago | parent | next [-]

It’s great. Zombie themed tribute to Oregon Trail.

2 days ago | parent | prev [-]
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SchemaLoad 2 days ago | parent | prev [-]

Could consider getting them one of those retro handheld emulators and giving them real games.