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MathMonkeyMan 2 days ago

MacOS and Windows, as far as I understand, do the equivalent of "build for the target OS/arch and include DLLs for all transitive dependencies except the system ones." MacOS puts all that in a disk image while Windows I don't know puts it in one or several directories.

I like the "one consistent system with one dependency tree" policy of Debian et al, but with flatpack, appimage, snap, etc. the "application" part of software might prefer the Windows/MacOS model.