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jaccola 4 days ago

For learning 3dgs (and its derivatives) I would recommend grabbing the original 3d Gaussian Splatting paper + repository and going through it and using an LLM to ask many questions.

LLMs aren't that great at explaining concepts a lot of the time so when you get stuck there, google around and learn that subtopic. E.g. you will come across "Jacobian" that you may or may not have seen before, but you can search Youtube and find a great Khan Academy/3b1b collab explaining it.

Get the code running also, play around with parameters, try to implement the whole thing from scratch, making sure you intuitively understand each part with the above method.

Obviously time scales vary for everyone, that having been said: I'd guess if you have a decent technical background, are OK feeling uncomfortable with the maths for a while (it is all understandable after a bit of pain), and are willing to keep plugging for a few hours a day you will have a very decent understanding in 6mo, and probably be "cutting edge" in a year or so (obviously the learning never ends, it is an active area of research after all!)