| ▲ | d-lisp 3 hours ago | |||||||||||||||||||||||||||||||
You can only be blind for things you cannot notice. What you cannot notice is what shapes your "noticement" ability. The best design is the shape of your perception. The best design is already implemented in your reception of reality. The quest for "good design" is a game. On the other hand, your aesthetical culture and the shape of your perception create a system in which elements are more or less "understandable", "readable", "accessible". The game of design does not have stable rules and is inconsistent among world populations. "No design" is impossible, the nature of reality is such that entities are embodied. To be embodied is to be rendered in the game of design. Ideas are not embodied OR their apparent embodiment in the game of design (electrical information ?) does not contain their content for the observer. "No design" is perceptually inintelligible. | ||||||||||||||||||||||||||||||||
| ▲ | CGMthrowaway 2 hours ago | parent [-] | |||||||||||||||||||||||||||||||
Sure, the medium is the message. But if the medium distracts from the message it means they are not aligned well (side note I put your comment into LLM to make sense of what it meant re my comment without mentioning HN, it said "this is a classic Hacker News–style metaphysical sidestep: You made a practical design aphorism, He responded with ontology and epistemology. That usually signals polite disagreement or intellectual one‑upmanship" LOL) | ||||||||||||||||||||||||||||||||
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