| ▲ | CamperBob2 9 hours ago | ||||||||||||||||||||||||||||
There's just no way in hell ChatGPT at its current level is going to guide you flawlessly through all of that if you start with a simple "I want to build a raytracer" prompt! Have you tried? Lately? I'd be amazed if the higher-end models didn't do just that. Ray-tracing projects and books on 3D graphics in general are both very well-represented in any large training set. | |||||||||||||||||||||||||||||
| ▲ | snickerbockers 8 hours ago | parent | next [-] | ||||||||||||||||||||||||||||
Isn't the whole point to learn and challenge yourself? If you just wanted to render a 3-dimensional scene there are already hundreds of open source raytracers on github. Asking chatgpt to "guide" you through the process is a strange middle-ground between making your own project and using somebody else's in which nothing new is created and nothing new is learned. | |||||||||||||||||||||||||||||
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| ▲ | astrange 6 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
Claude is a better explainer, but yes they're all capable of teaching you to write a raytracer. It has nothing to do with "raytracers are well-represented in the training set" though. I find it so strange when people get overly specific in an attempt to sound savvy. You should be able to easily think of like five other ways it could work. | |||||||||||||||||||||||||||||
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