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shiveeshfotedar 6 hours ago

You are right. This is just an exploration. The main motivation was to play with the pressure input from Apple Taptic engine. I was trying to applying "physical" properties to virtual objects.

Designing for visual is what is missing, I would want to work on the visual plus audio to compliment the "heaviness" I think someone else also mentioned in the comments on experiments with audio to express physicality to