| ▲ | basisword 3 hours ago | |
>> I have pirated games that I own simply because it's easier to play. Can you share some examples of instances where the legal route is too difficult? I haven't felt this way in a long time. What are the changes necessary for you to purchase? | ||
| ▲ | yeputons an hour ago | parent | next [-] | |
One does not have a debit/credit card at all (e.g. they're young, or don't have enough documents, or are an immigrant from a sanctioned country). Alternatively, the card is rejected because "fraud prevention", see e.g. https://news.ycombinator.com/item?id=46424584 Or the game is not available in my "account's region", which is chosen arbitrarily based on God knows what. | ||
| ▲ | crtasm 2 hours ago | parent | prev | next [-] | |
They say they own the game so presumably did purchase it. Not having to deal with Ubisoft/similar game launchers frequently forgetting my login, nagging to update itself, etc. is one reason I might choose to run a cracked copy. | ||
| ▲ | afiori 2 hours ago | parent | prev [-] | |
The main reason that Russia had a fame for pirating a lot of software was that a lot of publishers either skipped it as a market or did shitty localisations and pirates offered a far better service. | ||