| ▲ | cogogo 3 hours ago | |||||||||||||
I grew up playing pirated games on the Apple II 35 years ago. The fact that many people pirate is not an opinion. | ||||||||||||||
| ▲ | dmantis 3 hours ago | parent | next [-] | |||||||||||||
It doesn't prove that DRM free is not a viable business. I also grew up pirating, but I haven't been pirating games for more than 10 years now. A few bucks costs much less to me these days than a headache with finding a cracked version and installing potential malware on my computer. Not even talking about supporting the artists and developers. Gabe is right that piracy is a service problem. If you have proper easy installers, easy buying, easy refunds and you are from a middle class and higher - it doesn't make sense to download random executables from the internet. And if you have low-income, you won't buy stuff regardless of DRM and just wait someone to crack it. | ||||||||||||||
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| ▲ | Sayrus 3 hours ago | parent | prev | next [-] | |||||||||||||
People pirate Steam Games anyway. Stating that people pirate too much to make it viable is purely opinion and not based on numbers. Sure, for AAA games you get 2 to 3 months without a cracked version, but this stops afterward. For non-AAA games, the steam version is usually crackable from day-1. | ||||||||||||||
| ▲ | CDRdude 3 hours ago | parent | prev | next [-] | |||||||||||||
“Many people pirate” is a different statement than “too many people pirate games to make that a viable business”. | ||||||||||||||
| ▲ | nalekberov an hour ago | parent | prev | next [-] | |||||||||||||
Games are cracked at day one, sometimes hours after. Apparently DRM is not a solution here. If pirates know that, people at Valve certainly do. | ||||||||||||||
| ▲ | ekianjo 3 hours ago | parent | prev [-] | |||||||||||||
Piracy is much less endemic nowadays. | ||||||||||||||
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