| ▲ | mettamage a day ago | ||||||||||||||||
I disagree with your view. It’s the thinking needed that makes it engineering, especially when you have a lot of constraints (massive scale, low latency, etc.). Consider this: math is mostly doodling some glyphs on paper, so clearly it is closer to drawing than engineering. | |||||||||||||||||
| ▲ | s5300 16 hours ago | parent | next [-] | ||||||||||||||||
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| ▲ | bdangubic a day ago | parent | prev [-] | ||||||||||||||||
> especially when you have a lot of constraints (massive scale, low latency, etc.) there are roughly 0.082% of software "engineers" that deal with these constraints or have to "think about them" | |||||||||||||||||
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