| ▲ | jesse__ 3 hours ago | |
> It's a foregone conclusion that you will rewrite huge chunks of your massive codebase many, many times within a single year Tell me you don't work on game engines without telling me.. ---- Modern engines are the cumulative result of hundreds of thousands of engine-programmer hours. You're not rewriting Unreal in several years, let alone multiple times in one year. Get a grip dude. | ||