| ▲ | BiteCode_dev 3 hours ago | |
Other design decisions that made uv fast: - uncompressing packages while they are still being downloaded, in memory, so that you only have to write to disk once - design of its own locking format for speed But yes, rust is actually making it faster because: - real threads, no need for multi-processing - no python VM startup overhead - the dep resolution algo is exactly the type of workload that is faster in a compiled language Source, this interview with Charlie Marsh: https://www.bitecode.dev/p/charlie-marsh-on-astral-uv-and-th... The guy has a lot of interesting things to say. | ||
| ▲ | zzzeek 3 hours ago | parent [-] | |
> real threads, no need for multi-processing parallel downloads don't need multi-processing since this is an IO bound usecase. asyncio or GIL-threads (which unblock on IO) would be perfectly fine. native threads will eventually be the default also. | ||