| ▲ | shadowpho 16 hours ago | ||||||||||||||||||||||||||||||||||||||||||||||
What why? | |||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | willis936 16 hours ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||
Very little progress made this year after high profile departures (Hector Martin, project lead, Asahi Lina and Alyssa Rosenzweig - GPU gurus). Alyssa's departure isn't reflected on Asahi's website yet, but it is in her blog. I believe she also left Valve, which I think was sponsoring some aspects of the Asahi project. So when people say "Asahi hasn't seen any setbacks" be sure to ask them who has stepped in to make up for these losses in both talent and sponsorship. | |||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | nicoburns 16 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||
Because key developers have left the project, and developers who are capable of such work are few and far between. | |||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | eigenspace 16 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||||||||
It's really hard to do and nobody is paying for it? | |||||||||||||||||||||||||||||||||||||||||||||||