| ▲ | WD-42 18 hours ago |
| Probably because anyone concerned with performance wasn’t running workloads on Windows to begin with. |
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| ▲ | pjmlp 17 hours ago | parent | next [-] |
| Games and Proton. Apparently people that care about performance do run Windows. |
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| ▲ | WD-42 17 hours ago | parent | next [-] | | None of those games, or a very small amount of them, are written in python. None of the ones that need to be performant for sure. | | |
| ▲ | int_19h 11 hours ago | parent | next [-] | | Games aren't written in Python as a whole, but Python is used as a scripting language. It's definitely less popular now than it used to be, mostly thanks to Lua, but it still happens. | |
| ▲ | pjmlp 15 hours ago | parent | prev [-] | | Indeed, but the question was about performance in general. |
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| ▲ | nilamo 17 hours ago | parent | prev | next [-] | | Games are made for windows because that's where the device drivers have historically been. Any other viewpoint is ignoring reality. | | | |
| ▲ | whatevaa 15 hours ago | parent | prev [-] | | But not python. | | |
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| ▲ | NetMageSCW 9 hours ago | parent | prev | next [-] |
| Plenty of DAWs, image editing and video editing being done on Windows. |
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| ▲ | loeg 17 hours ago | parent | prev [-] |
| They weren't using Python, anyway. |