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0x1ch 6 hours ago

Why is it dithered like this? To save bandwidth? I wasn't on the internet much before 2010, so maybe this is an old technique you don't see anymore.

voxelghost 5 hours ago | parent | next [-]

Author answered below, but dithering techniques like these were common on old computers like the C64 and others, due to the limited ammount of graphics colors available ( 16 colors on C64 if I remember correctly), plus there were usually limitations on how many colors you could use within one 8x8 block , commonly 2 - 1 foreground , and one background color. C64 had a multicolor mode with 1 background, and 3 forground color. But that was still just 4 colors (out of 16 available ) usuable for each 8x8 character block. However switching to multicolor mode took you from high resolution ( 200x320 px) to low res ( 200x160 px) - and yes thats for the entire screen (25 x 40 chars)

zahlman 6 hours ago | parent | prev | next [-]

Originally, sort of. But also to work around limitations in GIF (which is palette-based; but see https://en.wikipedia.org/wiki/GIF#True_color) and because people didn't always have true-colour monitors (or ran the monitor in a different mode due to VRAM restrictions) anyway.

In today's context, more for the aesthetic, presumably.

c0de517e 5 hours ago | parent [-]

Author - yes, it's "aesthetic", albeit not my best work and I might revert that decision at some point. Was inspired by lowtechmagazine but they did a much much better job.

I do care about the blog being snappy and working also on very low-end, vintage hardware though, so that also somewhat achieves that goal.

joshuahaglund 5 hours ago | parent [-]

I like the aesthetic choice

zzzeek 3 hours ago | parent | prev [-]

it seems obvious for nostalgic reasons