Remix.run Logo
xattt 3 hours ago

The draw of the LCD in the 2000s was the idea that the image you were seeing was a pixel-perfect representation of the creator’s intent.

smj-edison 3 hours ago | parent [-]

Funny that—I'm literally using a shader on my SNES emulator to get a sense for how the graphics would look on a CRT!

xattt 2 hours ago | parent [-]

I think it was a time before the vintage feels for CRTs really. Sure, there were greybeards naysaying the coming of the LCD due to motion artefacts and smearing but the rest of users just wanted something high-res and flicker-free.