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theshrike79 18 hours ago

Should indie games have a maximum budget?

Arwill 17 hours ago | parent [-]

Yes. If you get 120M+ in funding, you no longer qualify to be called indie.

theshrike79 15 hours ago | parent [-]

So what would the limit be in your mind? Does it include marketing?

akimbostrawman 14 hours ago | parent [-]

regardless of the definition of the word. i don't think anybody would call a game indie that has tens of millions in production budget, over 300 developer working on it and a movie deal before it was even released.

theshrike79 13 hours ago | parent [-]

So under ten million max then?

What's the maximum developer count? Do outsourced assets count, if so, how? By the amount of people who directly worked on the assets by the outsource company or the whole headcount?

akimbostrawman 9 hours ago | parent [-]

just admit you have no idea about indie games. for many years now it has been clear what is NOT an indie game and 7 figure production budget (marketing not included, most indie games don't even have those outside of social media) with hundredth of people working on it is exactly that. just compare them to any other indie game before if you want to educate yourself about something before posting.

they had a whole orchestra of the size of whole indie game studios for the music alone, does that seem like indie?

joquarky 5 hours ago | parent [-]

You're feeding a sea lion.