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stephen_g 4 days ago

It says in passing As the Metal backend is only supported on Apple Silicon devices, GPU and CPU share the same memory in the part talking about the differences between the Direct3D and Metal render pipelines.

Not sure why though, because Metal 3 is still supported on a bunch of Intel Macs...

daviddever23box 4 days ago | parent [-]

It may be an error on the part of the writer.

zdw 4 days ago | parent [-]

Maybe the M-series unified memory architecture is required?