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mannanj 10 hours ago

I want instead of being told “here’s what I think you want to see, now look at it”, “what do you want to see?” And be shown that.

Yes yes we claim the user doesn’t know what they want. I think that’s largely used as an excuse to avoid rethinking how things should meet the users needs and keep status quo where people are made to rely on systems and walled gardens. The goal of this article is UIs should work better for the user. What better way then to let them imagine (or even nudge them with example actions, buttons, text to click to render specific views) in the UI! I’ve been wanting to build something where I just ask in English from options I know I have or otherwise play and hit edges to discover what’s possible and not.

Anyone else thinking along this direction or think I’m missing something obvious here?