| ▲ | leecommamichael 14 hours ago | |
Interesting. I admit I have to put my prejudice away to accept that in this case a programming model focused on events is probably good for the reasons you're stating, since those sorts of instructions you want to support, because those kids got their start on Scratch. Well you're definitely doing the right work in just making appealing games with it. Learners want to feel like whatever they want is possible, even if the "whatever" isn't yet well-formed. Your bee-line game is a really fun toy. | ||