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heyitssim a day ago

I've been working on a no-code multiplayer game editor. The idea is to let anyone create multiplayer games in a few clicks without writing code—and share them instantly.

The platform handles all what's necessary (and annoying to setup) out of the box: multiplayer, controls, mobile/responsive/ inventories, save/load, leaderboards, quests, dialogue, etc... Users just select what they want and configure it with clicks.

Technically, the engine just reads a config file and renders it for players. I've built all the foundation blocks that interpret the config.

I'll soon be onboarding game designers to stress-test the editor/engine. Still polishing templates so people have a good starting point, but it's functional and I'd love feedback!

- Try a quick game here: https://craftmygame.com/game/proj_1765327918743_cicdnsqgy/r/...

- if you want to signup and try to make a game with one of the template: https://craftmygame.com/