| ▲ | leecommamichael a day ago | |
Cross-platform game framework for/in the Odin programming language. It's also the foundation for my first Steam release. The plan is to get something out on Steam, roll with the punches (bugs,) then open it up for general-use. I say "framework" instead of "engine" because the scope of the project is to make the decisions the beginners get stuck on and free them to make a game. That's a smaller goal than what you see with Unity, Godot and Unreal, but I am already at the point that I'd rather use my thing than Godot. | ||