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codingdave a day ago

I'm working on hand-building mugs. Throwing clay around in a studio, etc.

But I'm also thinking about it as a product manager based on my tech experience. Looking at what people like in mugs, creating templates to exactly size the mugs to people's preferences, creating re-usable molds to put repeatable components together, and taking detailed notes on exactly what I am doing in-studio to create a repeatable, reliable process to create a product that will sell.

It is going poorly so far, but each iteration gets better, so hopefully I have everything down before I end up with 100+ unsellable mugs in my kitchen.

dardeaup a day ago | parent [-]

Sounds nice! I could see where that could be simultaneously rewarding and frustrating. Best of luck to you.