| ▲ | Nevermark 2 days ago | |
The “strange” products they created to sell for money, were implementations of programming languages. When most software was (1) supplied by the large company that sold the large computer it ran on, (2) was written on one of those machines by the people who were going to use it, or (3) was hobby stuff, shared freely between hobbyists. The latter made sense, since taking and giving back to the community was a natural and fair system. Which served everyone, while obligating no one. And in any case, how would you charge for something with no physical form and that anyone can copy? | ||
| ▲ | fsckboy a day ago | parent | next [-] | |
what kept Microsoft alive in the post-BASIC pre-OS era was actually sales of the SoftCard, a hardware card which put a Z80 microprocessor into an Apple II so Apple owners could run CP/M software like S-100 machines. It was the brainchild of Paul Allen, and was about the biggest market share CP/M platform there was. | ||
| ▲ | ssrc a day ago | parent | prev [-] | |
Arguably this started in the mainframe world in 1969, with IBM "unbundling" software and services from hardware sales, after the US government launched an antitrust suit against them. | ||