| ▲ | lelanthran 18 hours ago | |
> Doesn’t Epic charge a 5% royalty for any games developed on Unreal Engine regardless of where or how the money is collected or what app store it’s installed from? "Royalty". It's common to charge a royalty when allowing someone to distribute your copyrighted property. > Why can’t Apple collect fees for any apps that are built on their software AND hardware? Because that's not a royalty - you aren't distributing Apple's copyrighted property when you send someone an iPhone application.[1] When you send someone your game built on Unreal Engine, you are sending them Epic's copyrighted property.[2] ------------------------- [1] If people could side-load iPhone apps, that is. I don't believe that they can. [2] If you sell someone code to your game and tell them to to download Unreal Engine, then compile and/or link it against Unreal Engine themselves, then sure, Epic won't get a dime. But your customer might still have to pay for that, depending on whether Epic makes single-user no-sale licenses free (I believe they do). | ||