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GeekyBear 2 days ago

If Epic deserves a 12% cut of a Windows game sold through their store (despite not having paid the costs associated with developing and maintaining Windows) how large a cut should you get when you did incur the additional costs of creating and maintaining the platform?

oblio 2 days ago | parent [-]

The cut should definitely not such that your profit margin for the service is a multiple of your costs.

GeekyBear 2 days ago | parent [-]

So where does 12% fall when you provide nothing but optional DRM, hosting and payment processing?

Does Microsoft earn their 30% cut on Xbox since they do provide the OS, hardware development and gaming APIs?

bigyabai 5 hours ago | parent [-]

> So where does 12% fall

Wherever competing services drive it. If Epic can charge 90% margins while remaining attractive to users, more power to them.

> Does Microsoft earn their 30% cut on Xbox

It's an irrelevant comparison. No serious person can accuse Microsoft of having a gaming monopoly.