| ▲ | whstl 2 days ago | |||||||||||||||||||||||||
Even back then, game console manufacturers had licensing agreements with developers, so those developers had to pay royalties, even though distribution was handled by physical stores. In some cases, some console manufacturers even handled the manufacturing of cartridges/CDs and the distribution side too. | ||||||||||||||||||||||||||
| ▲ | rimunroe 2 days ago | parent [-] | |||||||||||||||||||||||||
Sorry, I'm a little confused about the relevance here. Could you elaborate a bit on how it ties into what I was saying? How did the users view products, how did they purchase them, and how did they receive them? | ||||||||||||||||||||||||||
| ||||||||||||||||||||||||||