| ▲ | anonymous908213 2 days ago | |||||||
For this analogy to be comparable, you would first have to consider that Best Buy, together with Walmart, owns 99.9999% of all store real estate in the world. You would also have to consider that the "shelf space" in this case is free and comes at zero cost to Best Buy; in fact, giving you virtual shelf space increases the amount of traffic that comes into their stores, resulting in a benefit to themselves. Your analogy as presented was so lacking in merit you might as well have been talking about cats and leprechauns for how completely nonsensical it was to bring it up in the context of Apple. | ||||||||
| ▲ | mike_d 2 days ago | parent [-] | |||||||
Simon and GGP combined do own an overwhelming percentage of all retail square footage in the US, but lets at least consider the rest of the argument here. Apple's "shelf space" is not free. There are constant R&D expenses involved in introducing new sensors and screens that make the underlying apps better. They take on the support load of on-boarding users, managing the relationship, and dealing with any problems. Advertising, carrier validation, third party hardware ecosystem, etc. Epic wants to sidestep all of the costs of building a platform, and offload support costs onto Apple. | ||||||||
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