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masfoobar a day ago

Being a teenager, I honestly viewed the N64 (Ultra 64) as being an unstoppable force during the early news. We even had a 486 PC running Doom since the early-to-mid 90s. LOL. I couldn't wait to see what Doom would be like on the N64.

In typical fanboyism, I viewed the main SGI systems are the superior systems to the N64.. but they were for the office.. not the home. The other was Panasonic M2.

Of course.. either the N64 was released in the UK or not far away, I remember walking into PC World (a cool computer shop at the time) with a demo of Tomb Raider. I believe it was running a Voodoo1 card and the realisation kicked in. The N64 is already surpassed.

Wasn't long before we had a Voodoo2 card and the first game we played was a demo of Turok:Dinosaur Hunter. It was much better than the N64 version (which I owned)

Once I started playing GLQuake it was a PC master race.

It was at this point I snapped out being a Nintendo 'fanboy' and accept that hardware gets you so far... its the games that make a console.

I still think the N64 was a great console. Goldeneye, Ocarina of Time, etc. Great memories. Also got a Gamecube, Wii, and Switch.

As I got older and snapped out of the fanboyism, I realised the Playstation was a good console. I am on the fence with the Cartridge vs CD argument. There are cases for both. If we look at Mario 64, many aspects worked well on Cartridge. I guess faster load times and transition of music. With CD.. you have CD quality music and more variation of textures and level design (generally speaking)

Putting all the aside, Playstation is just as much capable of doing a good Super Mario 64 port despite the (many like) PS1 jaggy polygons.