| ▲ | abtinf 2 days ago | |||||||||||||||||||||||||
Part of what makes this outrageous is that the install size itself is probably a significant part of the reason to install the game on an HDD. 154GB vs 23GB can trivially make the difference of whether the game can be installed on a nice NVMe drive. Is there a name for the solution to a problem (make size big to help when installed on HDD) in fact being the cause of the problem (game installed on HDD because big) in the first place? | ||||||||||||||||||||||||||
| ▲ | KronisLV a day ago | parent | next [-] | |||||||||||||||||||||||||
> 154GB vs 23GB can trivially make the difference of whether the game can be installed on a nice NVMe drive. I think War Thunder did it the best:
For example, I will never need anything more than the full client, whereas if I want to play on a laptop, I won't really need more than the minimal client (limited textures and no interiors for planes).The fact that this isn't commonplace in every engine and game out there is crazy. There's no reason why the same approach couldn't also work for DLCs and such. And there's no reason why this couldn't be made easy in every game engine out there (e.g. LOD level 0 goes to HQ content bundle, the lower ones go into the main package). Same for custom packages for like HDDs and such. | ||||||||||||||||||||||||||
| ▲ | consp 2 days ago | parent | prev | next [-] | |||||||||||||||||||||||||
Can any games these days be reliably ran on hdd's with max 200mb/s throughout (at best)? Or does everyone get a coffee and some cookies when a new zone loads? Even with this reduction that will take a while. I thought all required ssd's now for "normal" gameplay. | ||||||||||||||||||||||||||
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| ▲ | jayd16 2 days ago | parent | prev [-] | |||||||||||||||||||||||||
"Self fulfilling prophecy" perhaps? | ||||||||||||||||||||||||||