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heftig 2 days ago

To be clear, walking backwards (away from the target) reduced your bullet velocity relative to the target, reducing the damage you were doing and leading to you needing more shots.

embedding-shape 2 days ago | parent [-]

And to be extra clear, either way, neither options makes me believe it was an intentional design choice.

thunderfork 2 days ago | parent [-]

Systems-driven gameplay is an intentional design choice all unto itself

embedding-shape a day ago | parent [-]

Sure, but that doesn't mean every consequence of that choice is suddenly intentional as well.