| ▲ | chrisweekly 10 hours ago | |
> "Unity has a ton of features that even Godot lacks. (Unreal also has a ton of features they all lack)." Hard to interpret w/out more detailed comparison but stack-ranking their featurefulness, is it Unreal, Unity, Godot? | ||
| ▲ | ChadNauseam 9 hours ago | parent [-] | |
Unity can't really be said to have less or more features than Unreal IMO. Each has features lacked by the other, and neither lacks anything really major. But if I had to pick one for being the most featureful, I'd pick Unreal. Unreal has a built-in visual programming language* and some very advanced rendering tech you might have heard about. Unity has tons of features for 2D games lacking in Unreal and supports WebGL as a build target. (Though imo unity is the better engine. Unreal has so many bugs and so much jank that to make a real game with it you basically need a large enough team that you can have a dedicated unreal-bug-fixer employee.) *Technically Unity has a visual scripting language too but IIUC it's tacked on and I've never heard of anyone actually using it. | ||