| ▲ | gcanyon 2 days ago | |
I had the app installed way back when, and it was fun. I reached my limit around 60-90 step solutions. The numbers are a little deceiving: in many cases there are sequences of moves 3, 4, or 5 (or more?) long where only one move is possible, and therefore in a sense they qualify as only one decision as a unit, even if they are multiple moves. I think this same aspect is sometimes true of Rush Hour, but less so. As far as I know it was iOS-only. I think the author created the puzzle as a phd paper, and once I found the paper itself online. It was interesting reading. It should be possible today to vibe code the mechanics as a web app, right? | ||
| ▲ | pavel_lishin 2 days ago | parent [-] | |
> It should be possible today to vibe code the mechanics as a web app, right? Probably, but I ain't got the interest to. | ||