| ▲ | j16sdiz 2 days ago | |||||||
It is more than that. This is what make remote debugging possible. It is impossible to do interactive remote debugging over a ultra low bandwidth link. If everything have static address and deterministic static, you can have a exact copy on ground and debug there. | ||||||||
| ▲ | coppsilgold 2 days ago | parent | next [-] | |||||||
> If everything have static address and deterministic static, you can have a exact copy on ground and debug there. You can also have deterministic dynamic - the satellite could transmit its dynamic state (a few bits signifying which memory cells failed) and then you proceed deterministically on the ground. | ||||||||
| ▲ | varjag 2 days ago | parent | prev [-] | |||||||
Interactive debugging is apparently possible and was reportedly done on Deep Space One mission. One of developers involved frequents HN I believe. | ||||||||
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