| ▲ | Animats 9 hours ago | ||||||||||||||||
Sutherland figured out how graphic interaction ought to work, with the computer recognizing near points and connecting them. What we now call "snap". He had the key idea of CAD - you can draw with more accuracy if the computer helps. That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time on it. | |||||||||||||||||
| ▲ | leoc 5 hours ago | parent | next [-] | ||||||||||||||||
Sutherland started programming on the TX-0, which was widely accessible on the MIT campus, but Sketchpad was definitely done on the big gun, the TX-2, which was still inside Lincoln Laboratories. (Sutherland's uncle-in-law https://en.wikipedia.org/wiki/Ivan_Getting helped get him into Lincoln Labs. See https://www.computerhistory.org/collections/catalog/10273819... .) There's an active TX-2 emulation project at the moment https://tx-2.github.io/ , which has the primary goal of getting Sketchpad running. | |||||||||||||||||
| ▲ | dependency_2x 7 hours ago | parent | prev | next [-] | ||||||||||||||||
He brushes over the zoom out, which I think was pretty impressive for a computer of this time. There is a lot of redrawing/recalculating going on there. Would be impressive on a 80s microcomputer. | |||||||||||||||||
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| ▲ | ulnarkressty 2 hours ago | parent | prev [-] | ||||||||||||||||
Constraints as well, you can hear him talking about them at 8:20, this is fundamental to CAD programs. | |||||||||||||||||