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Hikikomori an hour ago

I mean not really, as someone that had been votekicked from many games. Servers with admins does solve this, but has it's drawbacks. But you also cannot have the matchmaking type of game that are popular today.

Back in MW2 if you were the host you could kick players from your game using a cli tool that adjusted firewall rules.

lan321 an hour ago | parent [-]

For lobbied ones votekick is great as long as you remove majority vote from premades. So in a 5v5, a 3 man premade isn't able to kick any of the 2 randoms alone.

I remember the misuse of it but it was better than having your only option be teamkilling, which is now punished in all games via reputation systems.

The only thing I don't see this as a solution for are games like Planetside, with massive lobbies. I know they used to have automated detection and manual review by admins teleporting and flying around, usually invisible to sus players. Once we found a bug and got inside the map able to shoot through the ground and in like 15 minutes an admin came, asked us how we got in there and to get out nicely, before he gets us out forcefully :D