| ▲ | nkrisc an hour ago | |||||||
You could probably detect those kinds of cheats heuristically on the server. There are limits to human ability. It’ll take more time to catch the cheaters, but I’m sure it’s possible. This player is posting 30 auctions per second. Bot. This player is turning at a rate of 500 radians per second to make perfect headshots. Bot. | ||||||||
| ▲ | pityJuke an hour ago | parent | next [-] | |||||||
this is already running in production for Counter-Strike since 2018 [0][1]. to be honest, it isn’t particularly good - all serious CS2 games operate on a third party provider with a kernel-level anti-cheat. also, the cs2 update banned people for spinning their mouse too fast [2]. [0]: https://www.reddit.com/r/GlobalOffensive/comments/5u2xly/eli... | ||||||||
| ▲ | Hikikomori an hour ago | parent | prev [-] | |||||||
Aimbots will just add delay and variance then. Guess its a bit fairer but if they're better than shroud level then it's still not great. | ||||||||
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