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smolder 33 minutes ago

Yes, I would also prefer that servers were community run as in the hl2 days.

I would still argue that there are technical issues leading to some amount of cheating. In extraction shooters like Hunt Showdown, Escape From Tarkov and a few others, people can run pcie devices that rip player location and other information from the machines memory in order to inject it into an overlay with a 2nd computer, and they do go to these lengths to cheat, giving them a huge advantage. It wouldn't be possible to rip that info from memory for these "ESP cheats" if the server didn't needlessly transmit position information for players that aren't actually visible. IMO this is a technical failure. There are other steps that could be taken as well, which just aren't because they're hard.