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Johanx64 26 minutes ago

It's the sales pitch that doesn't work for "normal" people, but only artsy-fartsy people and "games journalists".

Ie. a vocal and mostly irrelevant small minority.

Never forget who your main audience is.

bodge5000 23 minutes ago | parent | next [-]

But normal people also arent pro AI. Thats again a very small, vocal and irrelevant minority.

The main audience isn't going to not buy a game because it doesn't use AI

Johanx64 9 minutes ago | parent [-]

"Normal" people will just buy the game if it's good.

So it's irrelevant if it uses AI or not. Ie. it's not a sales pitch and not part of decision making process when making the purchase.

There are increasingly more games that use some form of AI generated content, voice lines or otherwise, and nobody could care less, except the people outlined above.

tete 8 minutes ago | parent | prev | next [-]

> It's the sales pitch that doesn't work for "normal" people

it's anyways about gamers and of that only gamers that are reachable for not yet successful indie games

nemomarx 23 minutes ago | parent | prev [-]

Only a small number of indie games will go mainstream enough for that to matter, I think. If your likely outcome is selling 10,000 copies getting in with the reviewer and blogger crowd is probably helpful.