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kreco 3 hours ago

> It claims WebGPU is limited to Browsers. It is, not. WebGPU is available as both a C++ (Dawn) and a Rust (WGPU) library. Both run on Windows, MacOS, Linux, iOS, and Android. It is arguably the most cross platform library. Tons of native projects using both libraries.

I feel like it's important to mention that WebGPU is a unified API on top of whatever is native to the machine (DirectX, Vulkan or Metal).