| ▲ | Scene_Cast2 5 hours ago | |||||||
For anyone looking for some IDEs to tinker around with shaders: * shadertoy - in-browser, the most popular and easiest to get started with * Shadron - my personal preference due to ease of use and high capability, but a bit niche * SHADERed - the UX can take a bit of getting used to, but it gets the job done * KodeLife - heard of it, never tried it | ||||||||
| ▲ | dleeftink 4 hours ago | parent | next [-] | |||||||
Cables[0] is pretty cool too. Kirell Benzi has released some impressive work using it [1]. [0]: https://cables.gl/ | ||||||||
| ▲ | crtasm 4 hours ago | parent | prev | next [-] | |||||||
Had a look in Mint's software manager and found this (flatpak/aur/macports/windows): https://github.com/fralonra/wgshadertoy | ||||||||
| ▲ | endanke 4 hours ago | parent | prev | next [-] | |||||||
Also on macOS (and iPadOS) it's super easy to get started with Metal shaders in Playgrounds. | ||||||||
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| ▲ | pengaru 3 hours ago | parent | prev [-] | |||||||
There's also bonzomatic which the demo scene uses for shader live coding competitions: | ||||||||