| ▲ | engeljohnb 8 hours ago | |
After classical art training, I thought pixel art would be fast and easy -- the low resolution would disguise any mistakes. Quite the opposite. The fewer pixels, the more each one has to be perfectly in place. Honestly should've been obvious in hindsight. If I have any games left in me after my current one's finished, I'll just use as high a resolution as I'm comfortable with. Unless the sprites are truly tiny, like 16x16 with 2 or 3 frame animations, I don't know if pixel art makes a good shortcut to an aesthetically appealing game. Then again, it might be easier than six years of every day practice. | ||
| ▲ | rockskon 3 hours ago | parent [-] | |
If you want to see someone who has truly done wonders with pixel art - the game Look Outside has so much incredible (and disturbing) pixel art. | ||